Prototype blog
Prototype blog For the prototype our team created many features that would be prominent in our game Pretty simple concept. W,A,S,D to move, Shift to run, Ctrl to crouch. Moving is pretty basic, running to let the player choose at what speed they want to play at, and crouch to go under obstacles to progress through the game. A bit more complex the interaction feature is a crucial aspect to the game. Interaction will be used to do the following: Open doors, pick up keys, and read notes. Interaction is used to both continue through the sawmill to escape and to read notes to get key information for the story. The button in the prototype is to show that pressing 'E' will make the button change to the color green. Doors are an important part of the game because it separates different areas only opened by keys, which i will explain in the next feature, making it so you have to take time to both find the key and read...